12JAN2017 The Ballad of the Assault on Castle Naerytar

Composed by Freyja, Halfling War Cleric of Tempus

Enchanted is the castle that we deem to overthrow
Each one of us with swords, ax, spells, might, and bow
To the curious of minds and danger we see not
In the tower made of stone where so bravely we have fought
Earthquake had befallen our most recently of foe
And so we are acending to come meet what is to know
The spirits trapped there cannot harm us though they seem to try
For a cyllinder of magic is a fortress low and high
These undeadly kind must flee from the might of Fred’s great sword
And turn from undead being by Shrinin’s fiercely orbs
Gwenivere shoots to kill with her mighty bow in hand
Each arrow sending death wherever they do land
We roam throughout the castle still not finished is our task
No rock shall be unturned, no foe is left unmasked
We meet a red robed evil one who dares to threaten death
Our wizard sends the earth to crush her with the will of just his breath
With her dies her minons unwith the battle sword
Freya bids her breathless body to give us just a word
The spell is cast on the deadly crumpled witch
And questions can we ask this newly red dead bitch
Few questions can be answered yet secrets do unfold
Tales of floating castles, other worlds, and jewels and gold
But then attack is heard and Fred is taken by surprise
The fight is ending quickly as is the light in our Fred’s eyes
The startled group is quick and rallies to fight back
Even Bimshi far outside can feel his heart in this attack
The paladin falls down in most unseemingly defeat
But the magic in our souls will not let his heart unbeat
With might and strength he stands as tall and health does he restore
And our friend looks on unscathed as he ever had before
Just then a fiery dragon of the black kind lands nearby
We glance at one another, through the portal we must fly
The other side is cold, and in the mountains we arrive
We hunker down to set up camp so gloriously alive
We’re promised night and round the campfire do we sit
We discuss the days undoings to make tomorrows somehow fit
And the justly day wraps up with yet another foe to slay
For we shall all sleep tight to live well another day

5JAN2017 Part II Assault on Castle Naerytar

The group continues their assault, finishing off the first wave of cultists, bullywugs, and stopping some of the fleeing cultists. In the earth tremor spell, Azbara Jos, a renegade Red Wizard of Thay is killed. They find a diagram of the portal and the code word for its use.

Frontal Assault on Castle Naerytyr

With the help of Snapjaw, the group recruits the lizardfolk tribe to assault Castle Naerytyr. Taking losses, the lizardfolk overwhelm the first line of defense of bullywug defenders with the help of the group. Everyone is locked in combat while several lizardfolk hold the doors shut to the feasting hall.

20DEC2016 Mystery at the Roadhous

Jaguillen rejoins the group on orders from the city watch at Greenvale. They use the Rod of Vorindon to find the part of the machine, made of adamantine. Two merchants offer to buy the adamantine for 3,000 gp (in gems) and make armor for the group, ready in two weeks. Jaguillen and Bimshi break into one of the merchant’s houses and steal a scimitar and a rapier. Jaguillen is spotted as they run away. The group makes it to the roadhouse and sneaks into the basement, with Guinevere in disguise and Jaguillen and Bimshi in the shadows. Guinevere meets Snapjaw, a lizardman who does not like the bullywugs in the swamp. The group determine that the marked boxes are being snuck through a tunnel by the lizardmen, but elect not to follow through the tunnel. They decide to go overland instead, to the castle. They enconter 12 bullywugs, and defeat them in the swamp.

13DEC2016 On the road and into town

The group meets Baghiera, a Mercenary Fighter in the Grey Ooze Tavern, who offers his services to them as a bodyguard. The next day they gather up the entourage, with Lysander as the head of an Elven delegation to Neverwinter. He is assigned two Elven Rangers, and a Court Mage. They employ Baghiera and the caravan moves out towards Neverwinter. During one of the night rests for the caravan, the Elven Court Mage discerns which of the wagons are carrying the ill-gotten Cult treasure, and wizard marks them. At a stopover in a town near Naeretyr castle, the town is attacked by two Fire Giants and their cadre of Orcs and Orogs. Bimshi the Rogue crawls out of a wagon, where he was hiding to smuggle himself out of Waterdeep, and then joins the fight against the Fire Giants. Baghiera knocked the Rod of Locate Objects out of the Fire Giant’s hand, which Bimshi deftly scooped up and rolled out of the way of the Fire Giant trying to tackle him to get it back. The group defeats the Fire Giants, causing them to flee. The group figures out that the wizard marked wagons are headed to Castle Naeretyr, under guise of construction supplies.

22NOV Further Adventures in Waterdeep

Emerging from the Elven Embassy (and Fred coming from the temple of Torm), the party sees Rodent being harassed by Elven guards. Rodent tells them that Cultists are indeed about, and that he’s seen Langdedrosa (the large human) and Frulam Mondath about. In addition, he has also seen a Red Wizard of Thay, which is a rarity in this area. The party follows the trio who arrive separately at the Grey Ooze. The party also runs into Janna Gleamsilver, who has her eye on the trio as well. The party decides to slip away before being noticed, and watches the trio. The party’s plan is to find out which wagons the Cult Leaders are attaching themselves to, in order to track the movements of the treasure headed to Tiamat.

17NOV A Criminal in Secomber and Sweet Revenge

While preparing to leave Secomber, the party sees Bimshi arrested and in the custody of two Knights of the Order of the Gauntlet. They agree to take custody of him and see him to justice in Waterdeep for the stolen apple in Oakhurst. Luckily for Bimshi, they encounter Erky Timbers and Leosin on the road, as the pair ride back from Waterdeep to Secomber. Erky writes a letter of character recommendation for Bimshi, and a letter of writ for the group.

The party sees their quarry, relaxing by a fire inside the woods with some roast rabbit. They surprise the five riders of the Cult of the Dragon, and handily dispatch them, leaving two for questioning. After gaining intel, the prisoners are dispatched and the party continues to Waterdeep.

They make the acquaintance of Janna Gleamsilver, who meets them on Skull Street at the Grey Ooze tavern. There, she lets them know of their mutual goals to stop the Dragon Cultists. Bimshi uses his Criminal Contact feature, and an acquaintance named Rodent from Bimshi’s former Thieves Guild shows up. Rodent agrees to help put the ear to the ground and try to find out as much as he can about the Cultists and their movements.

18OCT Clearing the Cave and a Meeting in Secomber

The Group gets in a pitched battle with the Hobgoblin Warlord, and his two Hobgoblin Captains. After defeating them, they dispatch the remainder of the goblin warren. They find a Bag of Holding in the Hobgoblin Warlord’s treasure. They continue to Secomber, knowing that the riders went west. In Secomber, they meet Ontharr Frume, a Paladin of Torm, and Fred’s former mentor at the Temple of the Holy Trinity. He tells the group that he is awaiting intel from the Harpers and the Emerald Enclave regarding the activity of the Dragon Cult.

04OCT2016 Stormpeace and the Prisoners in the Cave

The Group is forced off the road due to a severe storm, entering the Dripping Caves. They avoid fighting with the ogres at the entrance, who are honoring the storm peace. Upon hearing a scream from inside the caves, the group enters and fights 4 goblins and two hobgoblins. They free the villagers, and decide to investigate further. They dispatch the goblin sentry, deciding not to take him up on his offer to enact a coup against his hobgobin masters.

13SEP Leaving Greenvale

Freya joins the group. Fred tries to encourage a coup in town, but fails to convince the townspeople. He challenges the mayor to a fistfight outside the tavern and amidst the celebrations. The mayor loses the fight, but maintains influence over the town. The group decides to go after the tracks of 4-5 riders associated with the Dragon Cult instead of going after the main wagon train.


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